Game Design I Final
Game Design I » Devlog
My finished project with
- Patrolling AI, AIMove to
- foliage, trees, grass, rocks,
- landscape, water, elevation, texture layers
- polish (no blank textures)
- audio
- post process effects(Underwater, night vision, chromatic aberration)
- niagara particles(footsteps)
- a Bunker
- level has a story.
After staying holed up in your bunker, a loud crash outside forces you to investigate. Mysterious glowing meteors have fallen from the sky along with an entity that now patrols the area. In the chaos, a sword has been revealed from the earth to aid in your journey to set things right. Strange UFO-like objects float above watching as you arrive at the damaged tower that has begun distorting the world around it.
Files
GameDesignI_Win.zip 1,022 MB
2 days ago
Get Game Design I
Game Design I
Status | In development |
Author | Shaon Bischoff |
More posts
- Nighttime Landscape Update37 days ago
- Bunker51 days ago
- Adding Audio to my Level93 days ago
- Materials, Lights, and TimelinesSep 04, 2024
- Adding a Goal and an ObstacleAug 27, 2024
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