Playtest feedback
Player feedback indicated that the goal of the game wasn't clear enough for players to figure out, so to remedy this problem and others pointed out by the playtesters, I have done the following:
Made text glow to make each instance more noticeable
Added text to the pit to indicate that the player should put blocks in it
Added audio for when blocks enter the pit to let the player know that they are on the right track
Added hint narration that plays at the beginning of the game, but can be triggered by shooting a button
Added a jingle for solving the puzzle so the player knows they did it, even if they aren't looking at the gate when the last block enters the pit
Added a respawn system for blocks so the player can't lose all their blocks before they solve the puzzle
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