Puzzles, Checkpoints, and a Main Menu!
Main Menu: I created a new level that will load upon starting the game, along with a new widget that can be used to start or quit the game from this menu. Selecting start will load in the playable level.
Checkpoints: I created a flag that will save the player's position upon entering its collision.
Death triggers: Upon colliding with some "deadly water" the player will see a death screen and be moved to their last saved checkpoint.
Death screen: Using another widget, when the player dies, the screen fades to black and displays the classic text: "You Died", and will then fade back in to gameplay.
Platforming Puzzle: A new section of the map to play with the different platforms.
Files
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Coding 1
An unreal project showcasing lessons I leaned in my Coding 1 class at Wichita State.
Status | Released |
Author | Shaon Bischoff |
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